If you are reading this right now, I am not dead. I felt it was important to make this point clear because I haven't updated this website in at least two months due to fatigue... Hell, it took me a week to write this small post. Yet, the main reason why I'm writing this, instead of choosing to ignore my absence, is to talk through some progress I have made, as well as goals I possess for building this website further. After all, the best ways to stick to a commitment are written accountability and social accountability, and this post counts as both of those. I'll try to keep this short, though, in case anyone is actually reading.
I actually am almost done with that article I said I was writing; I genuinely just decided to procrastinate at the last minute because I lost all motivation to exist for two months. I can't give a real deadline that I can commit to, but all I have left to do is write the conclusion and edit for clarity and cohesion. It's not going to be a ridiculously in-depth 500-page article on the extensive history and technology of linguistics, but it's a humble foundational guide to my favorite conlang (and the weird letters in my site banner!).
I've been working on some art too, but perspective is difficult and animation is difficult. Despite those two problems, I've been working on animating Glitch's features that aren't their tail (animating bouncing balls is overrated by the way, tail wag is the definitive first animation exercise), and I'm cleaning up an alternative sprite that works better for running and fighting animations (in other words, I'm making them into a Sonic Advance sprite because I am an unoriginal creature). I'm not good at pixel art --- I just like making pixel art.
I have more things to say, but I am physically forcing myself to sit here and write this against my will and I'm getting sleepy. I think I have proven that I am alive and that was my goal. I'm off to make a tea and play Sonic X Shadow Generations now, bye bye!